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Author
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Topic: Setting multiple trigger for one event
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CuriousRom Member Posts: 217 From:Hérouville France Registered: May 99
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posted 01-05-2001 02:00 PM
I have four switches in my level, and when you've pushed them all 4 I want a room to be flipped... How do I do ?I trigger a switch as a "switch". Then I trigger the flipmap with one code bits button pushed, and repeat the process on every switch ? I also discovered that there's a limit at how much objects you can place in a room. Too bad. Well, my puzzle's gonna work, but I wish I could do it the way I want... I will try to trigger things from outside the room... Well, I'm going to bed now it's 11 pm. Hope I get some answers, so I can finish my level quickly... Thanks in advance IP: Logged |
hagar Member Posts: 102 From:Phoenix, Arizona, USA Registered: Dec 2000
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posted 01-05-2001 03:04 PM
You are doing it the wrong way. Change the bit settings in the switch triggers. When Lara has pushed all four lever switches, all five bits must have been set.IP: Logged |
CuriousRom Member Posts: 217 From:Hérouville France Registered: May 99
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posted 01-06-2001 03:20 AM
Thanks a lot, I'll do that  IP: Logged |