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Author Topic:   Setting multiple trigger for one event
CuriousRom
Member

Posts: 217
From:Hérouville France
Registered: May 99

posted 01-05-2001 02:00 PM     Click Here to See the Profile for CuriousRom     Edit/Delete Message   Reply w/Quote
I have four switches in my level, and when you've pushed them all 4 I want a room to be flipped... How do I do ?

I trigger a switch as a "switch". Then I trigger the flipmap with one code bits button pushed, and repeat the process on every switch ?

I also discovered that there's a limit at how much objects you can place in a room. Too bad. Well, my puzzle's gonna work, but I wish I could do it the way I want... I will try to trigger things from outside the room...

Well, I'm going to bed now it's 11 pm. Hope I get some answers, so I can finish my level quickly... Thanks in advance

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hagar
Member

Posts: 102
From:Phoenix, Arizona, USA
Registered: Dec 2000

posted 01-05-2001 03:04 PM     Click Here to See the Profile for hagar   Click Here to Email hagar     Edit/Delete Message   Reply w/Quote
You are doing it the wrong way. Change the bit settings in the switch triggers. When Lara has pushed all four lever switches, all five bits must have been set.

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CuriousRom
Member

Posts: 217
From:Hérouville France
Registered: May 99

posted 01-06-2001 03:20 AM     Click Here to See the Profile for CuriousRom     Edit/Delete Message   Reply w/Quote
Thanks a lot, I'll do that

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